Weapon and Armor Changes

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Changed Weapons[edit | edit source]

These weapons are modified from their default implementations.

Quarterstaff[edit | edit source]

May be used by Monks with full unarmed attack progression and Flurry of Blows applicable, just like a kama.

Trident[edit | edit source]

Tridents are treated as a simple, one-handed weapon with 1d8 base damage and 20/x2 critical range, ergo can be used with a shield.

All Two-Handed Weapons[edit | edit source]

+2 Attack Bonus Bonus Damage is equal to 2x your strength modifier, instead of 1.5 This change affects all two-handed weapons except Quarterstaff. For small characters, it also applies to usually one-handed weapons that become two-handed due to small size.

Longsword, Bastard Sword, & Katana[edit | edit source]

These weapons can benefit from the Weapon Finesse feat on Amia.

Changed Armors[edit | edit source]

These armors are modified from their default implementations.

Leather[edit | edit source]

AC 2 Max DEX Bonus 7

Studded Leather[edit | edit source]

AC 3 Max DEX Bonus 6

Hide[edit | edit source]

AC 3 Max DEX Bonus 6

Chain Shirt[edit | edit source]

AC 4 Max DEX Bonus 5

Scale Mail[edit | edit source]

AC 4 Max DEX Bonus 5

Breastplate[edit | edit source]

AC 5 Max DEX Bonus 4

Chainmail[edit | edit source]

AC 5 Max DEX Bonus 4

Banded Mail[edit | edit source]

AC 6 Max DEX Bonus 3

Splint Mail[edit | edit source]

AC 6 Max DEX Bonus 3

Half Plate[edit | edit source]

AC 7 Max DEX Bonus 2